Maya - Using dynamic rotation pivots in your rigs

Описание к видео Maya - Using dynamic rotation pivots in your rigs

As you may know, objects in a 3D application has a pivot around which it rotates. A foot controller, for example, rotates around the ankle. With this trick, you can dynamically move the rotation pivot without breaking the animation. I also show you how to handle some issues so it's friendly to work with.

Hopefully the audio is a bit better than in my previous video.

The video should be playing at 60 fps at high quality settings (720p or 1080p).

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