Stationeers - Deepest 3D planet base-building physics simulator ever, E1: Surviving in the Cold

Описание к видео Stationeers - Deepest 3D planet base-building physics simulator ever, E1: Surviving in the Cold

This video talks about Stationeers while being a (superficial) beginner introduction on Europa in Easy mode. Intended audience is (very patient) outsiders unaware of the incredible phenomenon that Stationeers is:

It's like a first person adventure game, except the story is emergent from needs and deep simulation of technology (e.g. liquid boiling off into gas will have a cooling effect - there are actual phase change diagrams in the game).

It's like a farming simulator, except air pressure, gas mixture, temperature, light duration have to be within reason. But don't worry, Stationeers strikes the right balance between realism and gamification. However, YOU WILL HAVE TO LEARN - NOT A CASUAL GAME!

It's like a shooter, except exploding things aren't rockets and grenades, they're overfilled furnaces, tanks, and canisters - and your enemies are time, resources, and blunders. The flamethrower is your furnace chimney - when the simulation calls for it. Like when your pipes moan when over-pressured. When your ingots and loose items fly towards you when your airlock uses explosive decompression. When your station walls take damage because you had high indoor air pressure and then the furnace chimed in and expanded the room's gasses with its incredible heat. When your plants are not doing well, because you left the grow light on instead of letting them chill out for some time. When you begin to suffocate because some harmless nitrogen was also in your oxygen tank, but you forgot to add nitrogen filters to your spacesuit ... for which you can use the wasteful "flush" feature every once in a while. Or maybe you just forgot to turn on your spacesuit's individual devices.

It's equally unjustified the word "game" is to be used for Stationeers like used for Doom, as it is to use the word "child" referring to a 17yo and also to a toddler.

You will have to adapt. Most complaints refer to the user interface, which could surely use some love, but don't forget: It allows extremely complex interactions with the 3D world in an easy way - which does require an unconventional approach.

No engineering degree required to play Stationeers, but you'll have to have your wits together, you will need to train. Multitasking shouldn't be beyond you, and a scientific mindset will either be useful ... or will be the outcome. Speaking of benefits: Can you program? No? Well, depending on how deeply you get into Stationeers, you'll be able to "afterwards" (there's no afterwards). Yep, there's an in-game source code editor allowing you to write assembly programs: As simple as turning the lights on when it's night or keeping the solar panels pointed at the sun - and as complex as controlling an advanced furnace's pressure&temperature or building custom airlocks. Choice is yours! Every device has data/logic, and whether/how you weave this into your space adventure is up to you!

Tutorials are Arma style: Pick your topic, run the training course, apply your knowledge in the "real" world. The first half of your leveling-up happens via intelligent functional station construction and some upgrading. The other half is the persistent meta-progression that you can not reset: Your brain, your understanding. This journey can only be taken once, don't let anyone take this ABSOLUTELY UNIQUE experience away from you (e.g. don't watch too many videos).

Was inspired by Space Station 13 but is making its own way. Multiplayer is great fun but is a bit buggy. Singleplayer doesn't have problems running multi-hour sessions without anything going wrong despite the HUGE complexity of the game loop.

Still Early Access, already more stable and bug free than most finished games, thousands of hours of UNIQUE entertainment, a real station building and simulation experience, and every month things change slightly ... or drastically ... due to constant updates: The RocketWerkz team for this game is really active - and responsive on Discord. So, hop in - join the experience while it's still mutating. Been playing Beta for months now - no regrets: At least once a week something tangibly new. Don't miss out!

https://store.steampowered.com/app/54...

€33.99 / $34.99, rarely discounted below 27, easily worth 49.99

  / discord  

https://steamcommunity.com/app/544550...

0:00:00 - Intro: About Stationeers, its complexity, and its place in the world
0:07:31 - New world (Europa, not for beginners)
0:32:08 - First mining run
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Part 1 (this video):    • Stationeers - Deepest 3D planet base-...  
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Part 4:    • Stationeers - It's awesome and such, E4  
Part 5:    • Stationeers - Deepest 3D planet base ...  
Part 6:    • Stationeers - Deepest 3D planet base ...  
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