Final Fantasy XIII - Stage 8 crystarium - Chapter 11 Adamantoise farming - 872,000 gil/hour

Описание к видео Final Fantasy XIII - Stage 8 crystarium - Chapter 11 Adamantoise farming - 872,000 gil/hour

Some of us have been trying to come up with good Chapter 11 gil farming methods for the sake of getting nice equipment early (and beating things up early, as well). This is pretty much the best I can do. I limited myself to tier 2 equipment and accessories that don't require Dark Matter or Adamantite to upgrade, so it should be fairly cheap. I did have to use Scarletite to get the Power Gloves and Weirding Glyph, but after farming for a bit you can afford them (until then, just use Warrior's Wristbands and Sorcerer's Mark). Some secondary development is necessary, namely Lightning's progression into her Saboteur role to pick up Deprotect, Deshell, and Imperil, and Fang's progression into her Ravager role.

I included the path to the Adamantoise, the fight, path to Gorgonopsids, corresponding fights, and path back to the save point, just to illustrate the path I take. They are fairly straight line so this is as fast as I can make them. I included two sets of runs just to try to show this isn't an exceptionally lucky thing to pull off. For the second one, I fought a third pack of Gorgonopsids (actually the first pack that had already respawned upon beating the second) just in case you don't get five stars on one of them. Regardless, getting back to the 3 TP needed to summon shouldn't be that bad.

The only reasonably difficult thing to do is line up Sazh's Blitz against Fang's Daze. I picked up on some tricks to help pull it off. The big one is to try to keep Daze active through a paradigm shift; usually this gives you enough time to repeat your Blitzx2 right before Fang restarts her Daze string (triggered by one of Lightning's Ruins throwing off Daze). I also try (but usually fail) to act similarly right after an ATB refresh, as usually the second Blitz would disable Daze. Time is pretty tight here (since the Adamantoise stands back up after 60 seconds), so learning to do these fairly well is key.

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