Rigging an Arm with Deformers in Toon Boom Harmony- Part 1

Описание к видео Rigging an Arm with Deformers in Toon Boom Harmony- Part 1

Once you understand how to rig an arm with deformers, you can use the same knowledge to build almost anything else in a dynamic Toon Boom Harmony Premium character rig.
TABLE OF CONTENTS BELOW:
0:00- Intro
1:40- Import Reference Image
3:50- Tracing the Reference with the Pencil Tool
12:15- Saving a Backup Articulation Circle/ Joint
17:30- Keeping Art on Line-Art vs. Colour-Art Layers
18:20- Set Pivots
20:50- Auto-Patch Elbow
21:30- Isolate Layers (Line-Art, Overlay etc.)
22:00- Add Reusable Assets to the Library
28:10- Elbow Crease
29:15- Customize Flat Tools Toolbar
33:40- Reset all Keyframes
34:15- Adding Deformers
35:30- Smooth Out Jagged Deformation
42:50- Pointed Elbows
44:00- Back Sleeve Cuff
46:45- Wrist
49:25- Layer Selector Node
49:55- Curve vs. Open-Ended Envelope Deformers
52:20- Copying Pivot Points
55:00- Matching the Reference

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