What is Audio Middleware? | Does My Game NEED It?

Описание к видео What is Audio Middleware? | Does My Game NEED It?

After receiving questions such as "What is Audio Middleware For Video Games?" "What is FMOD? or "What is Wwise?" I thought I'd make a video about audio middleware in general, what it does and more importantly, is it right for the game you might be working. Whether you are a sound designer, programmer, artist, animator, or a one person developer, hopefully this helps give you an idea about what these programs are all about.

We'll talk about all sorts of different game audio aspects such as DSP effects, reverb, echo, delay, EQ, compression, optimization, memory and ram, prototyping, interactivity, dynamics, creativity, fades, sequencing, and much more.

Adam T.Croft | Why some Engineers Fight Against Middleware: https://adamtcroft.com/why-some-engin...

Leonard Paul on Game Audio Middleware:    • Видео  

Audio Middleware - The Quantum Leap in Interactive Immersion | PANEL:    • Audio Middleware - The Quantum Leap i...  

Please let me know if you enjoyed. :D

Need audio or music for your game? Feel free to email me at [email protected]. Or follow me on twitter @henryscott0.

My Music:   / henry-scott-129106045  
My Site: www.scottgamesounds.com
Blog on mistakes I make as a freelance Sound Designer: http://www.scottgamesounds.com/blog-a...

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