Substance Designer Complicated Patterns Workflow | Carpet Floral Pattern | Procedural creation

Описание к видео Substance Designer Complicated Patterns Workflow | Carpet Floral Pattern | Procedural creation

Hey Folks,
Ever wondered how complicated shapes and patterns are achieved procedurally for games and vfx?
Using substance designer I created this material and pattern from scratch without using any alphas from the internet.

It can be further modified to make more complicated carpet designs with ease, that is the point of proceduralism.

This is a speed run of the entire process so while I couldn't explain each and every step, the approach is clear.

P.S. Comment down below if you want a step by step tutorial and let's discuss things!

Enjoy!

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