Character Rigging - Step 6 - IK/FK Arm (Autodesk Maya)

Описание к видео Character Rigging - Step 6 - IK/FK Arm (Autodesk Maya)

This is a continuation of the previous 5 character rigging tutorials. This is part 6 and goes into rigging the character's arm and setting up an IK/FK (Inverse Kinematics and Forward Kinematics) Arm Switch.

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