Super Nintendo Programming in C: - Episode 4 - Background Mode 5 with Large Tiles

Описание к видео Super Nintendo Programming in C: - Episode 4 - Background Mode 5 with Large Tiles

In this video, I will explain the how you can use Background Mode 5, for its higher resolution output of 512x224 and how to switch it to interlace mode, to double the height. Then we will also enable double sized tiles, so we can get even more graphics on screen. I then explain how the larger sized tiles need to be arranged in VRAM, both 4 colour tiles and 16 colour tiles. And finally I present a demo of all this in action. And explain how to use the code as a base project for your own.
Link to the project can be found here
https://sourceforge.net/projects/retr...

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