How to make large voxel terrain in Godot

Описание к видео How to make large voxel terrain in Godot

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Full Code: https://gitlab.com/realrobots/rimworl...

After making single chunks of 16x16x16 cubes in the previous video, in this one I create a world class which generates as many chunks as necessary.
I also fiddle with the randomness so we can get a combination of rolling hills, and hidden caves underneath


00:00 Intro
01:10 Making a world class to handle chunks
17:30 Generating chunks asynchronously, for smoothness
18:52 Making rolling hills
25:25 Adding more realistic textures
28:20 Adding caves!

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