Advanced Skeleton Maya Character Rigging - PART 05 - Finalising the rig

Описание к видео Advanced Skeleton Maya Character Rigging - PART 05 - Finalising the rig

Advanced Skeleton Maya Character Rigging - PART 05 - Finalising the rig

The 5th and final video tutorial in this series, Today we will finalise the rig and polish some of the joints skin weights on the characters body and clothes.

I demonstrate a few extra helpful tools, like corrective blendshapes to fix the eyelashes.

Also a bonus of adding custom controllers to the dress geometry for added control and manipulation.

I hope you have enjoyed this series and even if you have never rigged a 3D character before, you can now bring your own characters to life for animation.

I would love to see what you create, please leave your work links in the comments. Please let me know in the comments also if there is anything you would like to see in future tutorials.

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👉 LEARN HOW TO MODE YOUR OWN CHARACTER:
In this free series:    • Setting up image planes in Maya - 3D ...  

Previous videos are here:
PART 01:
   • Maya Rigging a Character with Advance...  

PART 02:
https://www.youtube.com/watch?v=7_bqg...

PART 03:
   • Painting skin weights in Maya - PART ...  

PART 04:
   • Facial Rigging in Maya with Advanced ...  

Advanced Skeleton can be download here:
https://www.animationstudios.com.au

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