Turtles Tournament Fighters [SNES] - Karai in 1P Mode

Описание к видео Turtles Tournament Fighters [SNES] - Karai in 1P Mode

This is a playthrough using Karai in Tournament mode in the SNES version of Teenage Mutant Ninja Turtles: Tournament Fighters. Read on below for more information...

Karai is the true final boss in the game, and can only be reached on difficulty level 3 and higher. She is a hidden playable character who can be unlocked via an input command, but she can only be used in VS Battle or Watch mode mode.

===== UNLOCK KARAI & RAT KING =====

On the title screen main menu, use Controller 2 and input the following:

X, Up, Y, Left, B, Down, A, Right, X, Up

If you've done it correctly you'll hear Aska's voice. Karai and Rat King can now be selected in VS Battle or Watch mode. On the character select screen, they are to the left (cannot be seen), scroll between Leonardo and C.Shredder to highlight Karai or Rat King.

===== UNLOCK BOTH BOSSES STAGES =====

On the title screen main menu, use Controller 2 and input the following:

L, R, L, R, L, R, A

If you've done it correctly you'll hear a thunder sound effect. The Metro Train and Studio 6 stages can now be selected in VS Battle or Watch mode.

KARAI MOVE LIST

Key: [NP] = Normal Punch; [FP] = Fierce Punch; [NK] = Normal Kick; [FK] = Fierce Kick; [P] = any Punch; [K] = any Kick

===== THROWS =====
-- Toss Across: when close, F + [NP]
-- Ground Slam: when close, F + [FP]

===== COMMAND NORMALS =====
-- Sliding Weak Punch: B + [NP]
-- Sliding Strong Punch: B + [FP]
-- Sliding Mid Kick: B + [K]
-- Low Sliding Punch: DB + [P]
-- Low Sliding Sweep: DB + [K]
-- Diving Punch: in the air, D + [NP]

===== SPECIAL MOVES =====
-- Wall Jump & Homing Throw: [NP] + [NK]
-- Wall Jump & Blazing Punches: [FP] + [FK] when Gauge isn't full/flashing

(both above can also be performed in the air, this allows you to use the Blazing Punches when your gauge is full/flashing)

===== SUPER MOVE =====
-- Dark Thunder: [FP] + [FK] when gauge is full/flashing

===== ABOUT KARAI =====

Karai is a character who has appeared in the TMNT comics and in several other media as a high-ranking member of Shredder's Foot Clan. She is supposedly Shredder's disciple and adopted daughter. Her allegiance (to the heroes or villains) varies between the media.

In the SNES version of TTF, she worked with Rat King to orchestrate the game's events. In the Story Battle mode of the game, Karai (who is not known to the Turtles) arrives in New York with the forces of the Shredder Elite to avenge Shredder, and kidnaps Splinter and April O'Neil to lure the Turtles into fighting her minions.

===== DESIGN =====

In the SNES version of TTF, her design is very different to the Genesis TTF version of Karai. As the SNES game aims for a more 'flamboyant' style, her moves here are crazy and dramatic, unlike the Genesis Karai.

===== OTHER INFORMATION / TRIVIA =====

---- Even when unlocked, her figure does not appear on the character select screen in VS Battle and Watch mode.

---- When using third party methods to play as her, after you defeat CPU Karai, she can appear on the screen with the two women and falling money, assuming you beat the game well enough.

---- When using third party methods to play as her in Tournament mode, after you defeat CPU Karai, and after the winning screen, the game will crash as she does not have a proper ending programmed in.

---- When using third party methods to play as her in Tournament mode, she is has no problems in the bonus game, despite her not being meant to appear here.

---- A lot of her moves have "boss properties". Meaning that they are really fast, unnatural in movement, have great range, have high priority and inflict high damage.

---- Her appearance in the SNES version of the game is roughly based on the design from the Mirage comics.

---- In the Japanese version of the game (TTF: Mutant Fighters), her lifebar icon image is different.

---- Regarding Aska, a certain item of attire is more revealing in the Japanese version.

---- Regarding Aska, she has a different and more animated winning pose in the Japanese version.

---- Regarding Aska, she was originally meant to be named "Mitsu" as an early beta version of the game shows.

---- The game is on three platforms - the NES, SNES and Genesis. However, the three games are significantly different to each other.

---- The USA version of the game came first, with the Japanese version following later.

---- In the Japanese version of the game, there are differences such as balance changes, new voice clips from Turtles in Time, a breakable wall extending the arena in the Studio 6 stage, and the ability to select the alternate colour palette by using the Start button on the select screen.

---- The European version uses "Hero" instead of "Ninja" in the game's title.

===== TIMESTAMPS =====

00:00 - Intro, Title menu, Character Select & April O'Neil intro speech
02:14 - Regular fights
11:51 - Bonus game
12:37 - Regular fights
25:51 - vs. Rat King
28:45 - vs. Karai
31:50 - Special congratulatory screen
32:30 - Game crash message

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