GBO2 Efreet Jaeger: This suit is Pay to Win!

Описание к видео GBO2 Efreet Jaeger: This suit is Pay to Win!

This video contains two recent matches I had with the LV1 Efreet J on Gundam Battle Operation 2. It is a 450-500 cost general with a sniper rifle with very short cooldown and great leg damage, a shotgun sub weapon that is easy to stun with, LV1 Stealth, hard hitting melee and pretty good DPS. Its weaknesses would be that it has low HP alongside mobility more like a 400 cost general rather than a 450 cost one. This suit is honestly disgusting, I think it is one of the suits that makes playing 450 cost unbearable, good luck getting to the enemy support as a raid when this thing is on the enemy side. I hope that you enjoy watching!

Its primary weapon is a sniper rifle with 2000 power, 5 ammo, 3.5 seconds cooldown, 12 seconds reload, 0.77 seconds swap time, 500m range, 50% stagger value and 1.5x leg damage modifier. This has very short cooldown time, pierces, instantly staggers, has long range and absolutely wrecks legs. You should constantly be trying to aim for legs, you can break the legs of a general in 3 hits with this alone.
Its primary melee weapon is a heat kukri with 2300 power, 2.5 seconds cooldown, 0.5 seconds swap time and standard modifiers. This has quite short range, but the fast swap time and high power makes it both easy to use and capable of high damage output. It is very easy to use after a shotgun blast.
Its first sub weapon is a shotgun with 150x15 power, 2 ammo, 4 seconds cooldown, 10 seconds reload, 0.77 seconds swap time, 150m range and 35%x15 stagger value. Keeping this weapon in your back pocket basically makes you impossible to approach, they can lose a ton of HP trying to approach you only to be shut down by a shotgun which easily staggers them.
Its second sub weapon is an anti-air shell sniper rifle with 1300 power, 8 ammo, 1 second cooldown, 10 seconds reload time, 0.77 seconds swap time, 400m range, 50% stagger value and 1.0x leg damage modifier. This lacks the leg damage of the main gun, but it is still useful for inching them closer to having their legs broken. You have to stop to fire, but it has a surprisingly big splash damage radius and can stagger in two shots.
Its third sub weapon is a chaff grenade with 900 power, 3 ammo, 4 seconds cooldown, 13 seconds reload, 1 second swap time, 30% stagger value and 30 seconds of radar jamming. This has poor damage and stagger ability, but it jams enemies radars if it connects.
Its fourth sub weapon is a camera gun with 0 power, 100% heat, 15 seconds overheat, 0.77 seconds swap time, 500m range and 0% stagger value. This spots the enemy for 45 seconds, which marks the suit on your allies radars, shows the suits portrait above their HP bar and causes them to take 3% extra damage. You can help your team out by spotting the enemy support or raid, but otherwise this doesn't do much.

The LV1 Efreet J has 14000 HP, 17 ballistic resist, 15 beam resist and 16 melee resist. It has poor HP, but its busted loadout and stealth abilities means that it is really hard to take down. It has LV1 Emergency Evasion and LV1 Stealth for defensive skills.
In terms of mobility it has 130 (133 including ground affinity) walk speed, 190 boosting speed, 75 thrust and 57 (63 including affinity) turning speed. It is a bit on the slow side as far as 450 generals go, basically being as fast as a 400 cost general, apart from having 75 thrust.
It also has LV1 Jamming, which reduces enemy radar range and disables Observational Data Link, Fake Beacon, Personnel Radar and High Performance Radar within 200m.

In conclusion, I feel like the Efreet J is one of the most annoying suits in the entire game. Sniper suits in this game typically excel at keeping enemies away from them so they can break legs and output DPS, but Efreet J completely breaks this rule. Rather than being weak at close range, it is actually better than most suits there. Its shotgun reloads quickly and can stop any suit dead in their tracks, allowing follow-ups with the sniper rifle or heat kukri. This means that it dominates at both long range and close range, breaking your legs while you fight other enemies, breaking your legs if you push it and eat the shotgun blast. Having stealth just makes it even worse. I would go as far to say that this suit is the reason why 450 raids are unviable in majority S- rated matches, a player with good aim in this suit can make your game miserable. I think that it needs nerfs to its leg damage modifiers and its shotgun in general, but it won't be nerfed. In an article on Dengeki Hobby, the developers explained that Efreet J has a "stable winrate", so they will not implement any nerfs. I despise this suit, so this is the only video I will ever make about it. The LV1 version of this suit is is not in the gacha pool, you need to buy and play through Gundam Battle Operation: Code Fairy in order to unlock it. Thanks for watching, and I hope that you enjoyed it!

Music used:

ChainDive, Track 14

Dynasty Warriors Gundam 2, A Good Thing is Possible

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