Helldivers 2 // Team Deathless - Terminid Coop Helldive - All Clear, No Team Deaths

Описание к видео Helldivers 2 // Team Deathless - Terminid Coop Helldive - All Clear, No Team Deaths

Coop Helldive, Max Difficulty Lvl 9, all objectives (Main + Optional) completed, all outposts cleared, no team deaths
Modifiers: Atmospheric Interference (Orbital Scatter Increased), Complex Stratagem Plotting (Stratagem Call-in Time +50%), Ion Storms
Planet: Crimsica
Patch version: 1.000.305

One last upload before the big update drops - this time we've got another Team Deathless run vs the Terminids, this time with ‪@inexorablewarrior‬, ‪@originalSPECTER‬, and EchoLoss! Not much to say here, with a team that gels well, Coop Helldives can go very smooth.

If you're looking to join us for some more chilled coop games, or do runs with other like-minded players, check us out on Warrior's discord:   / discord  

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Build:

Haven't played much with the Quasar since its cooldown nerf, so decided to take it for a spin, and honestly don't feel much of a difference to how I used it before - with my 500kg as my Titan-killer of choice, I'm only really using Quasars for Charger kills, and its rare that I'll really need to prioritise one Charger kill after another - using that cooldown time to clear the area of trash with my Sickle is just as useful.

I'm bringing the Dagger to alternate with the Sickle to prevent overheating, while the Laser Rover keeps those trash kills ticking over. With the Quasar one-shotting Chargers, I don't really need Stun nades so I'm taking Impacts for Bug Holes and emergency AOE.

Eagle Airstrike rounds out my strats as an all-purpose anti-Armour / AOE strat.

My armour choice was mostly cosmetic, so take your pick.

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00:00 Intro
00:20 Insertion, Nest 1, Stalker Lair 1, Pump 1
05:00 SEAF Artillery, Nest 2, Pump 2
12:05 Research Station, Shrieker Nest, Stalker Lair 2, Nest 3, E-710 Transfer
20:15 Nest 4, Extraction
25:45 Mission Stats

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