GBO2 RX-93 Nu Gundam (post-buff): The king of ballistic damage!

Описание к видео GBO2 RX-93 Nu Gundam (post-buff): The king of ballistic damage!

This video contains two matches I had with the recently buffed Nu Gundam on Gundam Battle Operation 2. It is a 700 cost general with excellent stun accumulation, great mid-range DPS, LV3 Emergency Evasion, great evasiveness and a deployable funnel barrier with can block ranged attacks. Its weaknesses would be low HP, mediocre melee ability and the boost speed being slower than other generals. This suit was recently buffed to have LV1 Maneuver Armor, 2 seconds rifle charge time, 85% rifle heat, 5 seconds bazooka cooldown, 10 seconds bazooka reload, 1.25 seconds bazooka swap time, 400x6x2 funnel power, 50%x2 funnel heat rate, 7%x6x2 funnel stagger power, 0.5 seconds funnel swap time, faster funnel lock speed and faster funnel launch speed. Getting Maneuver Armor was massive for this suit, but it also got a significant buff to its midrange damage and stagger ability. I think that has become much more powerful as a result, at least with the bazooka equipped. I hope that you enjoy watching!

The Nu Gundam can choose between a beam rifle or bazooka for its primary weapon, but the bazooka is much better.
The bazooka has 2900 power, 5 ammo, 5 seconds cooldown, 10 seconds reload, 1.25 seconds swap time, 300m range and 80% stagger value. This is the best bazooka in the entire game, having incredible performance in every category apart from range. You can use it to start stun chains, continue stun chains or to combo into melee.
Its primary melee weapon is a beam saber with 2900 power, 2.5 seconds cooldown, 0.77 seconds swap and 60% combo modifier. This lacks the burst damage which other 700 cost melee weapons get, but it can still confirm your bazooka and shield missiles after a knockdown.
Its first sub weapon is a vulcan gun with 120 power, 60 ammo, 450 RPM, 13 seconds reload, 0.5 seconds swap, 200m range, 900 DPS and 6% stagger value. This has solid DPS and can stagger in just under 2.3 seconds. It pairs well with your funnels, bazooka or shield missiles to stagger.
Its second sub weapon is a shield beam cannon with 1800 power, 85% heat, 5 seconds cooldown, 20 seconds overheat, 0.77 seconds swap, 400m range and 10% stagger value. This does modest damage but instantly staggers. This is your go to tool for close range self defence.
Its third sub weapon are fin funnels with 400x6x2 power, 50%x2 heat, 2.5 seconds cooldown, 22 seconds overheat, 0.5 seconds swap, 250m range, 7%x6x2 stagger value and 0.5 seconds lock time. These can be used while boosting and have pretty good damage. They pair well with your beam rifle or vulcans to stagger enemies.
Its fourth sub weapon is a fin funnel barrier with 100% heat, 30 seconds overheat and 0.77 seconds swap. This lasts for 10 seconds and has 3000 HP, but doesn't block melee swings like Phenex or Moon Gundam's barriers.
Its fifth sub weapon is a shield missile launcher with 650 power, 4 ammo, 10 seconds reload, 0.5 seconds swap, 300m range and 35% stagger value. They have high damage and stagger value, so you can use them to stun an enemy or to dump damage on them in combination with other weapons.

The Nu Gundam has 20000 HP and 26 resistances in all categories. It's one of the squishiest 700 cost suits now. It's only buffer skill is a 30% reduction funnel buffer. You aren't bulky enough to fully frontline, so make sure not to take too much risk when close up. It has LV3 Emergency Evasion and LV1 Maneuver Armor for defensive skills.
It also has 140 walk speed, 220 boost speed, 75 thrust and 81 turning speed. This isn't the best mobility for 700, especially since you only have LV2 Forced Injector and Flight Control. Though this changes at 30% HP once Psychoframe Resonance activates to add +10 walking/boosting speed, -25% thrust consumption, +25 turning speed and -50% funnel lock time. This makes you incredibly slippery and hard to catch while also making your funnels lock on very quickly.

Overall I feel like the Nu Gundam has went from being one of the worst 700 cost generals into one of the best. The entire gameplan has changed now that you have Maneuver Armor and more reliable funnels, you can play aggressively much more easily. No longer will you be stunlocked before getting close, but instead you can stunlock them on the way in. The buff to the bazooka is really the big thing offensively though. With better cooldown, reload and swap time, you gain access to combos that were not possible before on top of obviously being able to shoot the bazooka more often. It makes me think that you should no longer play this as a DPS suit, but rather as an all rounder. The only real weaknesses this thing has is 20k HP, relatively slow boost speed and below average melee damage. Everything else it has is amazing, so I can definitely recommend that you play the Nu Gundam now that it has been buffed. Thanks for watching, and I hope that you enjoyed it!

Music used:

Resident Evil 6, The Mercenaries

Dynasty Warriors Gundam 2, A Good Thing is Possible

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